Run 3 Editor lets players take the mechanics of the classic runner and twist them into their own creations. Instead of just navigating through premade tunnels, you build, test, and play custom levels with gravity-defying paths and traps of your own design.
Run 3 Editor gives full control over level design. You can choose the shape of the tunnel, place gaps or solid tiles, and test your creation instantly. Every block, wall, and turn can be rotated or extended. The building process is intuitive and built on a grid, so even complex structures stay manageable.
There are multiple tile types available in the editor:
Designing a level isn’t just about difficulty—it’s also about flow. Understanding how momentum works in the game is key to building levels that feel challenging but fair.
The best part of Run 3 Editor is the ability to test levels as you build. You can instantly switch from edit mode to gameplay mode and try out what you’ve made. This encourages fast iterations and helps improve pacing and rhythm in your custom tracks.
Players should also watch how gravity shifts work. Since the game is based on tunnel rotation, you can place openings that twist the entire environment depending on how players move. This opens up creative possibilities such as:
While the focus is on creation, players also enjoy trying out levels designed by others. Shared codes or community files can be loaded into your own editor, allowing for a nearly endless supply of gameplay content.
Run 3 Editor transforms the original game into a sandbox for creativity. Whether you’re building tight speedrunner paths or sprawling puzzle mazes, it gives you the tools to experiment with endless platforming ideas.
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